SLIPPED DISK SOFTWARE and SCRATCHER GRAPHICS 
                                                               present

The Clash History

A dark night, rain spitting down on a loose roof. Two obsessive programmers shivering in front of a computer. “New game” they thought. “New game, new game...  coffee.... NEW GAME!”

“Okay, let's make a list of games you don't normally see on Macs - Car Racing games, fighting games, - FIGHTING GAMES! ”
“Imagine a game,” said one “In which one player could play against another just like they do in the arcades!”
“Hah!” said the other “How can you have a game like that on a mac? It wouldn't go fast enough!”
WRONG
“It wouldn't be smooth enough!”
WRONG
“It just wouldn't be cool enough.”
WROOOOOONG!

“... With sound, rounds, fatalities, magic moves and a complete 4-channel music soundtrack!”
“Which they can change?”
“Right!”
“AAAAARGH!”

And so began Clash of the Dark.

But what's a fighting game without brilliant graphics? In search of these, we contacted our good friend Matthew Smith, artist extrordinaire. It turned out he was ecstatic about doing the graphics, and do them he did. Once we saw them, we realised that the game simply DEMANDED completion. Finally after several months of blood, sweat, tears, and more blood, the game was finished, and is now here- FOR YOU and FOR FREE!

MORE, MORE, MOOORE!!

We have been thrilled at the amount of mail we have recieved both from Australia and overseas on our previous programs, and would like to recieve as much as possible. Don't worry - we can take it :-)
So, please drop us a line to the mail (or Internet) addresses shown in the 'help' area of the game. We'd really appreciate it. Just in case you missed it, here they are:

John Dalgliesh,Khazad-Dum (Firstclass)
Richard Salter,Khazad-Dum (Firstclass)
Richard Salter@khazad.apana.org.au
John W. Dalgliesh@khazad.apana.org.au (Don't forget the spaces!)

REQUIREMENTS

To run Clash of the Dark, your Mac must:

• Have at least 2200k of free RAM. If you have a screen resolution greater
   than 640x480, or you want it to play a larger .MOD, you will have to increase this.
• Have a 265 colour monitor
• Have System 7 (sorry)
• Have a 68030 processor (i.e. All colour macs above the Mac II)

If your Mac has fallen short on one or some or all of these requirements, we must heartily apologise. :-

HINTS, NOT FACTS

All information on how to play, keys, etc. are contained within the program. Below is a short list of strategy, and smaller features in the game which aren't contained inside the instructions proper...

• Holding down Shift or Option when selecting start allows you the option of turning the music and sound on/off

• Only the tip of your opponent's magic is dangerous.

• It is quite possible to punch someone out of a jump

• For activation of magic attacks, try fiddling with the left/right/punch keys in different combinations. One of them will work. HINT: Hit each one only once.

• For activation of fatalities, try the same as the above, but perhaps you might have to hit a key more than once..?

• Some attacks give you more points than others. Basically, the harder they are to perform, the more you gain from them.

THANKS TO

• Our mothers and fathers who have been so supportive (yeah right!)
• All those who wrote back about our other programs. Without them, we
    wouldn't have written this.
• Jamie Hall, for leading the way.
• Frank Seide, for the sound-tracker routines.
• Graham Hunt, for giving us the chance.
• Matthew Smith, for his excellent artwork.
• Jobs & Wozniac, for creating the best computer in the world!

SHAMELESS PLUGS

Like this game? Yes? Well, check out any of our others, shown below. If you DIDN'T like this game, you might like some of our others anyway! You can't escape! They are:

Homer 1.4
Ping Pong Deluxe
Sirtet

Look out for Homer 2.0 and the upcoming epic EXPLOSIVE FISH! 

Coming Soon!